Skip to content

Idle Redraw Capture#40

Open
AlasdairMott wants to merge 3 commits intomcneel:masterfrom
AlasdairMott:feature/previous-frame-uniform
Open

Idle Redraw Capture#40
AlasdairMott wants to merge 3 commits intomcneel:masterfrom
AlasdairMott:feature/previous-frame-uniform

Conversation

@AlasdairMott
Copy link
Copy Markdown

@AlasdairMott AlasdairMott commented Jan 6, 2022

Added a unform that contains the vieweport after the shader has been drawn. This adds possibilities for feedback loops inside of shaders.

  • Capture PostColorBuffer on idle redraw
  • Added _previousColorBuffer uniform to access PostColorBuffer

Rhino forum discussion

- Capture `PostColorBuffer" on idle redraw
- Added _previousColorBuffer uniform to access `PostColorBuffer`
Added draw diffuse grasshopper test
- Only update the buffer if `_previousColorBuffer` uniform is being used.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant