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XboxLivePostProcessing - Remove dependency on Visual Studio Tools for Unity in XboxLivePostProcessing#315

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Barallob wants to merge 1 commit intomicrosoft:mainfrom
Barallob:feature/remove-partial-dependency-on-vstu
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XboxLivePostProcessing - Remove dependency on Visual Studio Tools for Unity in XboxLivePostProcessing#315
Barallob wants to merge 1 commit intomicrosoft:mainfrom
Barallob:feature/remove-partial-dependency-on-vstu

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@Barallob
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This post-processing step used a functionality of Visual Studio Tools for Unity for which there is an equivalent in Unity (at least in 2019.4.3f1).
By removing this dependency, it removes the obligation of having Visual Studio Tools for Unity installed on the machine building the project using Xbox Live plugin.
I moved the replaced functionality from XboxLivePostProcessing.cs to XboxLivePostProcessingUnityProject.cs.

… Unity

This post-processing step used a functionality of Visual Studio Tools for Unity for which there is an equivalent in Unity (at least in 2019.4.3f1).
By removing this dependency, it removes the obligation of having Visual Studio Tools for Unity installed on the machine building the project using Xbox Live plugin.
I moved the replaced functionality from XboxLivePostProcessing.cs to XboxLivePostProcessingUnityProject.cs.
@ghost
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ghost commented Oct 26, 2020

CLA assistant check
All CLA requirements met.

Base automatically changed from master to main February 25, 2021 21:29
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