Godot game written as part of the Enter Game Jam 2025 https://www.entergamejam.ch/, with the topic "Museum".
This repository contains the full Godot project under the directory museumgame/. Godot 4.5.1 was used.
The state of the game at the end of the jam is commit b3243290f8d0f7f9474636684125fe3f430c64ce, with tag 'game-jam-result'. All subsequent commits have been made afterwards, to prepare the game for publication, to fix major issues, and add a bit of juice to the game.
Download binaries for Windows and Linux at https://mikerofone.itch.io/museum-run.
The game contains 3 levels, with the first serving as a tutorial.
Controls:
- right handed: wasd + mouse + e
- left handed: arrow keys + mouse + home key
The git repository does not contain all the files necessary to run the game, for licensing reasons.
These files can be downloaded using the a script provided for this purpose:
cd museumgame/assets
python3 ./download_assets.py
Once this is done you can open the godot project inside museumgame/ with Godot 4.5.1+ and click the 'play' icon to launch the game.
Authors (in alphabetical order of last name):
- Philippe Gervais - Programming, 3D assets, level design.
- Nikolai Knopp-Stockfisch - Programming, 2D assets.
- Erica Yoshimatsu - Programming, sound, level design.
All the code files are released under the terms of the GPLv3: https://www.gnu.org/licenses/gpl-3.0.en.html. The full text of the license can be found in LICENSE.txt.
Most non-code assets files (3D files, images, sounds, etc.) have been created by other authors, and the files retain their original license (usually a variation of creative common, some of them NON COMMERCIAL). Per-file information can be found in museumgame/credits.txt, and inside the game as well (credits.tscn).