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Introduction

An experiment in procedural terrain generation, currently in the prototype phase. This project originally started with my project Voxography, but I got sick of C so I switched to Python. This project drew on Fogleman's Minecraft for starting code.

Building

  1. Make the virtual environment python3 -m venv env

  2. Enter the virtual environment source env/bin/activate

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An experiment in procedural terrain generation.

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