Add developer observability tools, fix trigger visualiser rendering, fix text overlap#100
Merged
modawan merged 1 commit intomodawan:masterfrom Apr 25, 2026
Merged
Conversation
This PR contains the developer-observability work split out from the earlier mixed branch. Included: - developer observability overlay / watch panel / hotkey help - trigger visualisation rendered through the main scene pipeline - fix for the trigger visualiser projection/distortion issue - short/long actor labels (`Ctrl+Shift+A` / `Ctrl+Shift+L`) - `dyn_cast` downcasts in this code path - small overlay/watch-panel layout cleanups
bb69efa to
174b78b
Compare
modawan
approved these changes
Apr 25, 2026
Owner
modawan
left a comment
There was a problem hiding this comment.
Thank you! The new developer overlay looks good, and very useful!
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
This PR contains the developer-observability work split out from the earlier mixed branch.
Included:
Ctrl+Shift+A/Ctrl+Shift+L)dyn_castdowncasts in this code pathNot included:
Verification
Expected sibling PR overlap
This branch may need a small follow-up rebase if a sibling PR lands first.
Expected overlap is limited to:
src/libs/game/object/area.cppsrc/libs/game/object/trigger.cppinclude/reone/game/game.hsrc/libs/game/game.cppThe overlap is expected because the split is by concern rather than by touched file.