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Binary file added 00 Core/meshes/i/in_c_djamb_plain_arched.nif
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Binary file modified 00 Core/meshes/i/in_dae_doorjamb_01.nif
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This also fixes 2 problems I noticed. A strange occurrence of a collision shape that has wireframe and material properties. Also fixes this uv issue:

Image

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Binary file added 00 Core/meshes/x/ex_dae_ruin_entry.max.nif
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Now, this is not an in-game screenshot, but there is this at one of the corners on the roof:

Image

Do you think this can be fixed? Do you think it's worthwhile?

There are no collision shapes for these visual parts:

Image

Can that cause problems/too much jank?

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The corner was a case of seam-or-distort-LOD0. I've changed it to the latter.

The missing collision meshes were a mistake, and I've made and added them.

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Thanks, Fia!

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