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Uses set -eo to stop a build if any part of the build-production script returns a non-zero code, even if it's part of a series of pipes. This can be turned off for particular parts of the scripts if necessary, but it seems like a sensible default.

This caused a problem with a build in GN as a dependency problem did not fail the build but produced an image that would not start.

Uses `set -eo` to stop a build if any part of the `build-production`
script returns a non-zero code, even if it's part of a series of pipes.
This can be turned off for particular parts of the scripts if necessary,
but it seems like a sensible default.
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