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4 changes: 2 additions & 2 deletions Client/multiplayer_sa/CMultiplayerSA.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1584,10 +1584,10 @@ void CMultiplayerSA::InitHooks()
MemCpy((void*)0x7259B0, "\xDD\xD8\x90", 3);
MemSet((void*)0x7258B8, 0x90, 6);

// Disable spreading fires (Moved from multiplayer_shotsync)
// Disable spreading fires (Moved from multiplayer_shotsync)
MemCpy((void*)0x53A23F, "\x33\xC0\x90\x90\x90", 5);
MemCpy((void*)0x53A00A, "\x33\xC0\x90\x90\x90", 5);

InitHooks_CrashFixHacks();
InitHooks_DeviceSelection();

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6 changes: 6 additions & 0 deletions Client/multiplayer_sa/CMultiplayerSA_FrameRateFixes.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -708,6 +708,12 @@ void CMultiplayerSA::InitHooks_FrameRateFixes()
// CVehicle::ProcessBoatControl
MemPut(0x6DC23F, &kOriginalTimeStep);

// Fixes climbing over certain objects killing player on high FPS or low game speed.
// GitHub Issue #602
MemPut(0x6811E9, &kOriginalTimeStep);
MemPut(0x68128A, &kOriginalTimeStep);
MemPut(0x68131B, &kOriginalTimeStep);

// CTimer::m_FrameCounter fixes
EZHookInstall(CTimer__Update);

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