Releases: murgesku/MatrixGame
Releases · murgesku/MatrixGame
v2.1.12
v2.1.11
- Fixed processing the bomb blasts in the highlands and above water surface;
- Increased the limit of objects on the screen from 1024 to 2560 objects;
- For the objects that need to be destroyed to complete the map, added healthbar display after they take damage;
- Raised the render distance of graphic effects to match the render distance of other objects, also increased the limit of effects on the screen from 512 to 1280 effects;
- Changed the logic of minimap radar in manual mode: the situation is shown relative to the robot, not the camera;
- Fixed inability to lose and troubles with sound volume after the death of the non-target Terron;
- Corrected reaction on blowing up with a last bomb equipped robot the object that needs to be destroyed;
- Fixed the issue the ending message after fulfill the win / lose conditions was shown even after restart;
- Modified calculation of the mine trajectory so mortar mines is not freezing in the air anymore;
- Fixed bug in the work logic of the 'Firewall' module it did not defend from bombs but from mortar mines;
- Fixed ignoring the values from configuration files by the flamethrower.