👋 Hi, I'm Mat
Software developer, cybersecurity enthusiast, and maker of tools that fly (sometimes literally). I build modular tools, simulations, and games — focused on C#, C++, and systems-level engineering.
Focus Areas: Ethical vulnerability simulation, embedded/avionics displays, real-time simulations, performance-critical C++ code, and modular software architecture.
Simulates the radar cross section of any STL or OBJ file you put into it. Created based off the principles of the Echo software made by Lockheed in the 1970s and the physic published by Pyotr Ufimtsev published in 1962 (later translated into English in 1971).
Status: ✅ Complete (Still being improved)
Release v1.1.1
Simulates vessel drift and structural failure under historical storm conditions, producing a high-probability search grid suitable for deep-water exploration.
Status: ✅ Complete
Repository is not public for now
Academic Paper
Primary Flight Display simulator — realistic instrument rendering, HUD overlays, and accurate flight-data pipelines.
Status: ✅ Complete
Release v1.2.0
Terminal-based Tetris with ANSI graphics, smooth input handling, and a compact, well-tested codebase.
Status: ✅ Complete
Release v2.0.6
To contribute to secure, mission-critical systems — where software reliability, integrity, and performance directly support safety and innovation. I aim to merge cybersecurity expertise with aerospace and defense engineering, developing tools that protect and empower next-generation technology.
“Code is like humor. When you have to explain it, it’s bad.” - Cory House
“Precision isn’t just about rendering, it’s about realism.” - Mat (n0m4official)

