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Even Realities G2 – development reference

Disclaimer: This document is the result of independent research and reverse-engineering of the public SDK. It is not official documentation, may contain inaccuracies, and is updated as new information becomes available. The author is not affiliated with Even Realities.

The G2 are smart glasses with dual micro-LED displays (one per lens), no camera, no speaker. Privacy-focused design. Paired with the R1 control ring for input. Connected to iPhone via BLE 5.x.

Reference docs

  • Architecture: Overview, BLE connection model, two-way comms, SDK init, hardware specs
  • Display and UI: Canvas (576x288), container model, text/list/image containers, font and Unicode support
  • Input events: Touch, ring, head gestures, event delivery and quirks
  • Page lifecycle: createStartUpPageContainer, rebuild, textContainerUpgrade, updateImageRawData, shutdown, callEvenApp
  • Device APIs: Audio, device info, user info, local storage, SDK limitations
  • Error codes: Result codes for all operations, SDK JSON compatibility
  • UI patterns: Fake buttons, selection highlights, progress bars, image-based apps, page flipping
  • Browser UI: even-toolkit design system and component library for WebView settings pages
  • Simulator: even-dev environment, running apps, app structure, backend servers
  • Packaging: Even Hub CLI, app.json manifest, QR sideloading, .ehpk packaging

Example apps

App Description Source
chess Full app with tests, linting, modular architecture Complex reference
reddit Clean app with app.json packaging, API proxy, evenhub-cli integration Packaging reference
weather Settings UI with even-toolkit, vite-plugin.ts for even-dev Simple reference
tesla Tesla vehicle status and controls Image-based rendering, backend server
pong Pong game Canvas-rendered game, image container
snake Snake game Canvas-rendered game, image container

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