A runtime developer tool for the Roblox Game Engine to monitor and
intercept incoming and outgoing network traffic with beautiful opinionated UI.
-- https://discord.gg/FJcJMuze7S
loadstring(game:HttpGet("https://github.com/notpoiu/cobalt/releases/latest/download/Cobalt.luau"))()- Beautiful opinionated ui
- Incoming & Outgoing Event monitoring
- Actors support*
- __index hooking
- UnreliableRemoteEvent Support
- Incoming & Outgoing Event interception
- Block events
- Replay events
- Pagination Implementation (prevents lag)
- Copy Calling and Intercept code
- File Logs
- Plugin System (https://docs.mspaint.cc/cobalt/plugins/overview)
*Actors are supported even on executors that lack the
run_on_actorfunction. As long as thesetfflagandgetfflagfunctions are available in the executor's environement
For development instructions, please refer to our documentation.

