Releases: nsynkde/HyperVault
Releases · nsynkde/HyperVault
Testing Phase 0.4.2
Changelog
Changes
- Now using UnrealPak to import assets instead of the editors build in import.
- This fixes a crash that occured when importing certain large assets.
Misc
- Merged Master and UE5 branch to make sure all changes are in both.
Full Changelog: 0.4.1...0.4.2
Testing Phase 0.4.1
Changelog
Changes
- Assets that were imported to a project will marked with question marks if their base asset wasn't found in the project (e.g. when it was moved or deleted)
- Tags are now sorted alphabetically in the Loader Tab
Fixes
- Fixed crash when deleting assets
- Local Metadata will no longer be deleted when renaming an asset
- Tag List can now be scrolled when it gets longer.
- Possible fix for crash when exporting an asset (Thumbnail might have gone missing)
Full Changelog: 0.4.0...0.4.1
First Testing
First Testable Version of our Vault