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Releases: nsynkde/HyperVault

Testing Phase 0.4.2

17 Jun 12:47

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Changelog

Changes

  • Now using UnrealPak to import assets instead of the editors build in import.
    • This fixes a crash that occured when importing certain large assets.

Misc

  • Merged Master and UE5 branch to make sure all changes are in both.

Full Changelog: 0.4.1...0.4.2

Testing Phase 0.4.1

29 Apr 10:03

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Changelog

Changes

  • Assets that were imported to a project will marked with question marks if their base asset wasn't found in the project (e.g. when it was moved or deleted)
  • Tags are now sorted alphabetically in the Loader Tab

Fixes

  • Fixed crash when deleting assets
  • Local Metadata will no longer be deleted when renaming an asset
  • Tag List can now be scrolled when it gets longer.
  • Possible fix for crash when exporting an asset (Thumbnail might have gone missing)

Full Changelog: 0.4.0...0.4.1

First Testing

25 Apr 13:03

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First Testable Version of our Vault