Supports image sequence streaming from disk to GPU. Supported file formats are:
.tga.dds.dpx
Open DX11Player.sln from plugins/DX11Player and build the solution file.
- Debug builds will output to a
/builddirectory relative to the Solution file - Release build will output to
release/directory — ready for usage in vvvv and git split-tree onto the release branch
-
Open
DX11Player.sln -
Rightclick
Propertieson the StartUp project (should be DX11Player) -
Choose
Debug4. SelectStart external programand select yourvvvv.exe -
Under
Command line arguments, use
/o PATH_TO_YOUR_EXAMPLE_PATCH
You might want to add /showecxeptions true, too
Build with configuration Release and copy patches/ into your
%VVVV%/packs directory.
Dependencies servers the following third party libraries, because NuGet packages seem to be out of date for these:
- FeralTic.dll
- VVV.DX11.Core.dll
- VVV.DX11.Lib.dll
- Extract
data\bunny.7ztodata\bunny - Open
patches/nsynk.player.example.v4p
If you need additional data (e.g. for the examples) you can download and unzip
the file vvvv.dx11.player.additional-data.zip from BOX\Current\Ongoing\Test Image Sequences.