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Runtime System
The Stopify runtime system takes a dictionary of options with the following type:
interface RuntimeOpts {
estimator?: "velocity" | "reservoir" | "exact" | "countdown",
yieldInterval?: number /* must be greater than zero */,
stackSize?: number /* must be greater than zero */
restoreFrames?: number /* must be greater than zero */
}The first two options control how frequently Stopify yields control to the
browser (yieldInterval) and the mechanism that it uses to determine elapsed
time (estimator). The last two options can be used to simulate a larger stack
than what JavaScript natively provides.
By default, Stopify uses the velocity estimator that samples the current time
(using Date.now()) and tries to yield every 100 milliseconds. The velocity
estimator dynamically measures the achieved yield interval and adapts how
frequently it yields accordingly. This mechanism is inexact, but performs well.
You can adjust the yield interval, but we do not recommend using a value lower
than 100.
The reservoir estimator samples the current time using reservoir sampling
(i.e., the probability of resampling the current time decreases as the program
runs longer). This technique is less robust than velocity to fluctuations in
program behavior, but still outperforms other methods. This usually has a lower
runtime overhead than velocity, but sacrifices accuracy. We recommend
velocity for a more general, nondeterministic estimator.
The countdown estimator yields after exactly n yield points have passed.
With this estimator, the yieldInterval is interpreted as the value of velocity estimator is
nondeterministic.
estimation technique, with the smallest overhead in this environment.
Finally, the exact estimator checks the current time at every yield point,
instead of sampling the time. This has a higher runtime overhead than
velocity and we do not recommend it.
This feature is currently broken.
On certain browsers, the JavaScript stack is very shallow. This is a problem for programming languages that rely heavily on recursion (e.g., idiomatic functional code). If this is not a concern, you can ignore these options.
To support heavily recursion code, Stopify can spill stack frames on to the
heap. Therefore, a program will never throw a stack overflow error (however,
it may run out of memory). To do so, it tracks the depth of the JavaScript
stack and spills stack frames when the stack depth exceeds stackSize.
Similarly, when resuming computation, the restoreFrames parameter determines
how many saved stack frames are turned into JavaScript stack frames.
To maximize performance, stackSize should be as high as possible and
restoreFrames should be equal to stackSize. The largest possible value of
stackSize depends on the source language and browser. In our experience, a
value of 500 works well.
interface NormalResult {
type: 'normal';
value: any;
}
interface ExceptionResult {
type: 'exception';
value: any;
stack: string[]
};
type Result = NormalResult | ExceptionResult;
interface AsyncRun {
run(onDone: (result: Result) => void,
onYield?: () => void,
onBreakpoint?: (line: number) => void): void;
pause(onPaused: (line?: number) => void): void;
resume(): void;
setBreakpoints(line: number[]): void;
step(onStep: (line: number) => void): void;
pauseImmediate(callback: () => void): void;
continueImmediate(result: Result): void;
processEvent(body: () => any, receiver: (x: Result) => void): void;
}The AsyncRun interface provides methods to run, stop, and control the
execution of a stopified program. The interface provides several methods, none
of which should be used directly by the stopified program. The following
methods are meant to be used by the driver program that controls execution
(e.g., a web-based IDE):
-
The
runmethod starts execution and requires a callback that gets invokes when execution completes. You may provide optional callbacks that are invoked when the program yields control and when a breakpoint is reached. -
The
setBreakpointmethod sets the active breakpoints. -
The
pausemethod pauses the program at the next yield point and requires an optional callback that is invoked when the program has paused. -
The
resumemethod resumes execution after a pause. -
The
stepmethod resumes execution and pauses again at the next yield point.
The following methods are are meant to be used by non-blocking JavaScript functions to provide simulated blocking interface to the stopified program:
-
The
pauseImmediatemethod suspends the stopified program and invokes the provided callback. A function should not execute anything after invokingpauseImmediate. Typically, a function that usespauseImmediatewill use it in areturnstatement. -
The
continueImmediatefunction resumes execution with the provided value.
Illustrative examples has several examples that use these methods to implement simulated blocking operations.
Finally, the processEvent(f, onDone) method allows external event-handlers
to call a stopified function f. Since f may pause execution and thus
not return immediately, Stopify passes its result to the onDone callback,
which must not be a stopified function.