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Compiling
This page assumes you’re going to be building from sources. If you just want to play the latest stable version without working on the game itself, simply go for the packaged binary Installation.
- Install Git. Refer to the official documentation and GitHub Help if you are new to it.
- Get the source
git clone git://github.com/OpenRA/OpenRA.git
- Build it (with msbuild, make or Visual Studio 2010 C# Express, MonoDevelop if you like an IDE)
- Enjoy.
You need some CLI libraries which are stored in the thirdparty folder. Those DLLs have to be copied into in OpenRA root folder. Just type make dependencies on Linux. Under Linux you can also use gacutil tool (root permissions are required) to cache all DLLs so you will not have to care about them next time when you compile OpenRA:
gacutil -i <*.dll><*.dll> is every .dll file you can find in the thirdparty folder.
Windows might need some extra native DLLs that you can just copy from OpenRA’s binary packages or download the external dependencies yourself.
Tip: It is suggested to run in windowed mode, because the debugging experience is much nicer.