a port of 19MisterX98's SeedcrackerX for forge
Download and install the forge mod loader.
Add a new minecraft instance and press "Install Forge" in the instance options.
Download the lastest release of SeedCrackerX Forge
Download Cloth Config
put the .jar files in your mods directory, either %appdata%/.minecraft/mods/ folder for the vanilla launcher or your own MultiMC instance folder.
Run around in the world until the mod finds a dungeon. After the mod found one the cracking process starts automaticly. If it doesnt get you a world seed you may want to find another dungeon. This mod also supports cracking the seed via structures and endpillars and warped fungus
- Ocean Monument
- End City
- Buried Treasure
- Desert Pyramid
- Jungle Temple
- Swamp Hut
- Shipwreck
- Dungeon
- End Gateway
- Desert Well
- Emerald Ore
- Warped Fungus
The command prefix for this mod is /seed.
-/seed render outlines <ON/OFF/XRAY>
This command only affects the renderer feedback. The default value is 'XRAY' and highlights data through blocks. You can set the render mod to 'ON' for more standard rendering.
-/seed finder type <FEATURE_TYPE> (ON/OFF)
-/seed finder category (BIOMES/ORES/OTHERS/STRUCTURES) (ON/OFF)
This command is used to disable finders in case you are aware the data is wrong. For example, a map generated in 1.14 has different decorators and would require you to disable them while going through those chunks.
-/seed finder reload
Searches the loaded area again
/seed data clear
Clears all the collected data without requiring a relog. This is useful for multi-world servers.
/seed data bits
Display how many bits of information have been collected. Even though this is an approximate, it serves as a good basis to guess when the brute-forcing should start.
/seed cracker <ON/OFF>
Enables or disables the mod completely. Unlike the other commands, this one is persistent across reloads.
/seed cracker debug
Additional info is shown
A list of features I have on my mind... they won't necessarily be implemented in this order if at all.
- Stronghold portal room cracker. (alternative to dungeon floor?)
- Tree data collection (probably only oak and birch. Puts info into a file that can be compiled to run on GPU)
-Clone the repository.
-Run gradlew genSources <idea|eclipse>.
-Update the version in build.gradle and mod.toml.
-Run gradlew build.
KaptainWutax - Author
neil - Video Tutorial
Nekzuris - README
19MisterX98 - Author of SeedCrackerX
someElseIsHere Author of this Fork