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iOS Developer-
Practical knowledge- Getting started
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Languages -
Memory management -
Multithreading and concurrency -
Cocoa Touch -
Software Architecture-
Design Patterns-
Cocoa- Abstract Factory
- Adapter
- Command Pattern
- Chain of Responsibility
- Decorator
- Delegation
- Categories
- Facade
- Memento
- Observer
- Proxy
- Receptionist
- Singleton
- Template Method
- MVC
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Architectural -
Creational- Factory
- Abstract Factory
- Builder
- Factory Method
- Object Pool
- Prototype
- Singleton
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Structural- Adapter
- Bridge
- Composite
- Decorator
- Facade
- Flyweight
- Proxy
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Behavioural- Command
- Chain of responsibility
- Interpreter
- Iterator
- Mediator
- Memento
- Observer
- State
- Strategy
- Visitor
- Concurrency
- Anti-pattern
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Design Principles-
SOLID -
Inversion of Control-
Dependency Injection - Service Locator
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- Protocol-Oriented Programming
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Dependencies management - Project structure and File/Group organisation
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Version Control Systems - Debugging
- Instruments
- Best practices
- Checklists
- UX
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Caching and Persistency -
Testing-
Unit Tests - Snapshot Tests
- Functional test
- TDD
- BDD
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- Performance optimization
- Increase FPS
- Decrease memory footprint
- Code signing
- Tools
- IDE
- Xcode
- Swiftlint
- Sourcery
- Fastlane
- IDE
- Continuous Integration
- Jenkins
- Xcode server
- Security
- Keychain
- Security Transforms API
- tvOS
- WatchKit
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Computer Science knowledge-
Algorithms-
Sorting -
Graph Theory- Trees
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Strings - Greedy
- Dynamic Programming
- Bit Manipulation
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Recursion - Game Theory
- NP Complete
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Big-O notation
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Abstract Data Types-
Stack -
Array -
List -
Map - Multimap
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Set - Multiset (Bag)
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Graph- Tree
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Queue - Priority Queue
- Double-ended priority queue
- Double-ended queue
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System design - Programming Paradigms
- Object-Oriented
- Functional
- Functional Reactive Programming Frameworks
- React Native
- RxSwift
- RxRealm, RxDataSources
- Functional Reactive Programming Frameworks
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