To build the standalone wave editor, follow these steps:
# cd standalone_wave_editor
mkdir build && cd build
cmake ..
make
./WaveEditorStandalone
# Initialize build with vcpkg
cmake .. -DCMAKE_TOOLCHAIN_FILE=[path_to_vcpkg]/scripts/buildsystems/vcpkg.cmake
# Compile both the Editor and the Raylib Example
cmake --build .