telnet.c: rewrite command handling #57
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The previous implementation was unable to handle any command sequences split across the (maximum) 1024 bytes buffers, leading to crashes, out-of-bounds access and data corruption.
The previous implementation went into great detail handling plenty of command strings but only provided stubs debug-printing those commands.
To keep the code concise, the debug-prints in the new version are just a hexdump of all command sequences it extracts from the bytestream (regardless of whether they're handled or not). There are no more stubs for individual unsupported command sequences.