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Overview

In this pr, I integrated pancakes into Robotouille by implementing new items, actions, and assets into the game.

Changes Made

Changes for implementing new features into Robotouille

  • Added new assets
  • Edited asset config json to update new and current assets
  • Edited input.json to include new actions
  • Edited robotouille config json to include new predicates and actions
  • Updated builder.py, object_enums.py with new objects

Changes for new objects

  • Updated robotouille, object_enums with new "package" class that replaces former "condiment" class

Test Coverage

Manual testing using new test files

Screenshots (delete if not applicable)

pancake with butter!
pancakewithbutter.mov

… and actions into robotouille json, added corresponding gameplay instructions, added new objects into appropriate enums class, cannot draw condiment and condiment logic work in progress
…dded condiment problem jsons, need to add proper assets that correspond to hot dog with added condiments
…predicates and actions into robotouille json, updated input json to include new actions, added new objects into objects_enums.py
…be under with stove asset in config json, created new actions to put in oven and take out items from oven, updated canvas.py to account for multiple assets aside from default asset for stations
…d new input instructions, added new assets for shrimp and batter station
…added new problem environments for dough and croissant.
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2 participants