Fleet Commander is a turn-based strategy game inspired by "Strategic Commander" for Palm OS from Zindaware.
- The game rules are coded in Kotlin
- The AngularJS front-end talks to the server via the REST interface
- Currently there is no persistence layer
- Java JDK 8
- Maven 3
- Clone the repository
- mvn verify to run Unit & integration tests on the back-end
- mvn spring-boot:run to start the web-app at (http://localhost:8080)
- mvn package will produce an executable .jar file
- Allow building research facilities instead of factories, that
- advance the power of your ships in combat, and
- increase ship travelling speed
- Let planets have different amounts of facilities
- Let players choose between AI difficulty levels