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Design Components

Phil Schatzmann edited this page Nov 7, 2025 · 4 revisions

A DLNA device uses UDP, HTTP, XML and SOAP to discover and manage services, which adds quite some complexity.

I implemented the functionality from scratch using the standart Arduino Network API and avoided external dependencies.

The DLNAControlPoint sets up a control point and lets you execute actions. The DLNADevice class provides the setup for a basic DLNA device service. Devices are represented by the DLNADeviceInfo class. A device registers itself on the network and answers UDP DLNA queries and requests:

Developing and debugging on a microcontroller is tedious; therefore this project can also be compiled and run on a Linux os OS X desktop.

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