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Releases: pyclashbot/py-clash-bot

v3.2.1rc1

17 Jan 04:24
415a87b

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v3.2.1rc1 Pre-release
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What's Changed

  • Fix 'long_range' unit's king tower left/right placement by @JJamesWWang in #629

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Full Changelog: v3.2.1rc0...v3.2.1rc1

v3.2.1rc0

07 Jan 20:47
c40bd42

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v3.2.1rc0 Pre-release
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Full Changelog: v3.2.0...v3.2.1rc0

v3.2.0

07 Jan 17:40
6e70027

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Full Changelog: v3.1.5...v3.2.0

v3.2.0rc3

05 Jan 21:59

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v3.2.0rc3 Pre-release
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Full Changelog: v3.2.0rc2...v3.2.0rc3

v3.2.0rc2

05 Jan 19:50
00814ac

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v3.2.0rc2 Pre-release
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Full Changelog: v3.2.0rc0...v3.2.0rc2

v3.2.0rc0

27 Nov 18:47
bb6d0f8

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v3.2.0rc0 Pre-release
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Full Changelog: v3.1.5...v3.2.0rc0

v3.1.5

24 Nov 16:54
7c98a8c

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What's Changed

  • fix: update coordinates for 1v1 and 2v2 battle mode detection by @DESTROYER-32 in #594

Full Changelog: v3.1.4...v3.1.5

v3.1.5rc0

24 Nov 16:25
7c98a8c

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v3.1.5rc0 Pre-release
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What's Changed

  • fix: update coordinates for 1v1 and 2v2 battle mode detection by @DESTROYER-32 in #594

Full Changelog: v3.1.4...v3.1.5rc0

v3.1.4

22 Nov 01:36
351054f

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What's Changed

  • Added that tip The_Dude gave about using admin for the google play installer by @matthewmiglio in #537
  • Better logging for fight.py | Targeted logging improvements for start_fight() function by @matthewmiglio in #538
  • Added Bluestacks 5 support by @Maxhem2 in #536
  • fix(linting): fix eof formatting by @martinmiglio in #541
  • feat(emulator): set default render mode to directx by @martinmiglio in #540
  • chore: more linting by @martinmiglio in #542
  • fix(memu): add missing CPU and memory allocation in config by @Maxhem2 in #546
  • feat(deck_cycle): add deck cycling and selection functionality by @DESTROYER-32 in #545
  • fix(gpgpc): revert directx defaulting for gpgpc by @martinmiglio in #549
  • chore: Update dependabot.yml by @martinmiglio in #553
  • feat(card_mastery): fix card mastery rewards by @Maxhem2 in #557
  • feat(bot): add check for selected battle mode on main menu by @DESTROYER-32 in #550
  • Update ruff requirement from <0.8,>=0.7.4 to >=0.7.4,<0.14 by @dependabot[bot] in #556
  • Update psutil requirement from <7,>=6.1.0 to >=6.1.0,<8 by @dependabot[bot] in #555
  • Switch GUI to tk-based solution by @noshdotzip in #564
  • refactor: update type hints and improve code readability by @DESTROYER-32 in #565
  • refactor(ui): enhance emulator settings management and improve UI responsiveness. by @DESTROYER-32 in #568
  • Update ttkbootstrap requirement from <1.13,>=1.12.1 to >=1.12.1,<1.19 by @dependabot[bot] in #571
  • Update ruff requirement from <0.14,>=0.7.4 to >=0.7.4,<0.15 by @dependabot[bot] in #572
  • Update pillow requirement from <12.0.0,>=11.3.0 to >=11.3.0,<13.0.0 by @dependabot[bot] in #573
  • feat(ui): add compact mode toggle and win streak tracking display by @cerealwithsomewater in #576
  • feat(adb): integrate ADB device support into emulator selection and UI by @DESTROYER-32 in #582
  • fix: Template matching should return highest confidence result from multiple matches by @DamnUi in #584
  • Expanded CARD_GROUPS so new cards and evolutions (boss_bandit, goblin… by @AlanDCE in #579
  • [BugFix]: Remove Compact Mode Toggle by @DESTROYER-32 in #588
  • Add reference images for 1v1, 2v2, and trophy road game modes by @DESTROYER-32 in #592

New Contributors

Full Changelog: v3.1.2...v3.1.4

v3.1.4rc3

18 Nov 16:17
351054f

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v3.1.4rc3 Pre-release
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What's Changed

  • Expanded CARD_GROUPS so new cards and evolutions (boss_bandit, goblin… by @AlanDCE in #579
  • [BugFix]: Remove Compact Mode Toggle by @DESTROYER-32 in #588
  • Add reference images for 1v1, 2v2, and trophy road game modes by @DESTROYER-32 in #592

New Contributors

Full Changelog: v3.1.4rc2...v3.1.4rc3