ACM Transactions on Graphics, 44(4) (proc. SIGGRAPH 2025)
| Webpage | Paper | Video | Docs | Main Code | OpenXR Code |
Stream rendered 3D Gaussian Splatting scenes to thin clients using the QUASAR framework! (Work in Progress)
This organization has no public members. You must be a member to see who’s a part of this organization.
Loading…
Loading…