An async library for interacting with mpris over D-BUS
[dependecies]
mprizzle = "0.0.2"use mprizzle::{Mpris, MprisEvent};
#[tokio::main]
pub async fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut mpris = Mpris::new_without_options().await?;
let shared_players = mpris.players();
mpris.watch();
while let Ok(event) = mpris.recv().await? {
match event {
MprisEvent::PlayerAttached(identity) => println!("NEW PLAYER = {}", identity.short()),
MprisEvent::PlayerDetached(identity) => println!("REMOVED PLAYER = {}", identity.short()),
MprisEvent::PlayerPropertiesChanged(identity) => {
let players = shared_players.lock().await;
if let Some(player) = players.iter().find(|p| *p.identity() == identity) {
println!("PLAYER PROP CHANGED: {} = {:#?}", identity.short(), player.metadata().await?);
}
},
MprisEvent::PlayerSeeked(identity) => {
let players = shared_players.lock().await;
if let Some(_) = players.iter().find(|p| *p.identity() == identity) {
println!("PLAYER SEEKED: {}", identity.short());
}
},
MprisEvent::PlayerPosition(identity, position) => {
println!("PLAYER POSITION: {} = {}", identity.short(), position.as_secs());
}
}
}
Ok(())
}Documentation is available at docs.rs.
Feel free! :D