Skip to content
Gobi-the-Mansoe edited this page Feb 19, 2013 · 3 revisions

The intent is for the game to be zoom-able. It can be experienced and manipulated at different scales. When exploring or generating a game environment in any individual [Geospatial Scale] (https://github.com/rSimulate/WebHexPlanet/wiki/Geospatial-Layers), different temporal scales will be accessible.

  1. Eon: Billions of years
    • Large stellar debris collisions
    • Gravity
    • Planetary formation
  2. Era: Hundreds of Millions of years
    • Tectonic activity
    • Large stellar debris collision
    • Medium stellar debris collision
  3. Epoch: Tens of Millions of years
    • Tectonic Activity
    • Medium stellar debris collision
    • Small stellar debris collision
    • Large Atmospheric changes
    • Large Hydrospheric changes
    • Erosion
  4. Age: Millions of years
    • Medium Hydrospheric changes
    • Small stellar debris collision
    • Erosion
    • Glaciation
    • Life
  5. lakh: Hundreds of thousands of years
  6. Myriad: Tens of thousands of years
  7. Millennial: Thousands of years
  8. Centennial: Hundreds of years
  9. Years
  10. Weeks
  11. Hours

Clone this wiki locally