Releases: raysfire/rayshud
Releases · raysfire/rayshud
v2026.0111
Thank you to @Beventar to contributing majority of the changes in this update including but not limited to...
What's Changed
- Adjust replay browser button sizes for consistency by @Beventar in #239
- Align misaligned elements by @Beventar in #246
- Center war paint apply buttons by @Beventar in #249
- Center war paint preview panel & inspection elements by @Beventar in #230
- Change console input color to cyan by @Beventar in #229
- Cyan instead of orange button highlight by @Beventar in #241
- Fix clipping elements by @Beventar in #244
- Fix crafting panel UI alignment issues by @Beventar in #237
- Fix cyan border missing 1 corner by @Beventar in #242
- Fix missing top MVM modes cyan highlight border & consistency changes by @Beventar in #247
- Fix text clipping in brief workshop opening dialog by @Beventar in #238
- Fix various' apply dialogs titles clipping and consistency changes by @Beventar in #233
- Increase size of font of vote setup panel heading by @Beventar in #236
- Make "Mann Co Catalog" scrollbar prettier by @Beventar in #231
- Make in-game notification text consistent by @Beventar in #240
- Make inventory & store dialogs themed by @Beventar in #235
- Make replay browser UI themed by @Beventar in #232
- Make store map stamp "Learn more" dialog themed by @Beventar in #227
- Make weapon try out dialog themed by @Beventar in #234
- More cyan instead of orange highlights & replace Tahoma as console font by @Beventar in #248
- Theme in-game notifications & other fixes by @Beventar in #245
- Themed close button in end game survey panel & small crafting label change by @Beventar in #243
New Contributors
Full Changelog: 2025.0802...2026.0111
v2025.0802
What's Changed
- Fixed Cerbetica fonts not working on Linux.
- Fixed font size for closed captions.
- Fixed menu page headers.
- Fixed health placement on the disguise panel.
- Fixed medals appearing too small on the scoreboard.
- Fixed Demoman/Huntsman charge meters in minmode.
Full Changelog: 2025.0220...2025.0802
v2025.0220
What's Changed
- Added back manual customizations including:
- Alternate Mode Selection
- Alternate Player Model
- Broesel Cross
- Centered Class Selection
- Classic Main Menu
- Damage over Health
- Minimal Scoreboard
- Team Cross
- See
rayshud/resource/ui/#customizations/README.txtfor details.
- Fixed the speedometer being enabled when using the alternate player model.
- Fixed transparent elements not showing in official servers.
- Fixed the ubercharge meter not being aligned when using minmode.
- Fixed main menu background not displaying when starting the game.
- Fixed red control point icons (#221)
- Fixed various issues caused by the Scream Fortress 2024 update.
- Fixed icons not displaying properly on Linux after the 2025-02-18 update.
- Fixed main menu headers appearing too high after the 2025-02-18 update.
- Various improvements to the MVM UI by @TheRSO (#217)
New Contributors
Full Changelog: 2024.1011...2025.0200
v2024.1011
What's Changed
- Updated to work with the Scream Fortress 2024 Update
- Added a HUD Refresh button to the main menu
- Added back the screen for viewing map intro movies
- Added a speedometer - enabled in
hudplayerclass.resor via the HUD Editor - Added back seasonal backgrounds
- Added back the old payload tracker
- Added minmode support for broesel cross by @r3dnasa in #203
- Added status icons to the spectator view when using CastingEssentialsNext
- Fixed HUD crosshair appearing while in spectator
- Fixed MvM wave info not listing all enemy types and not displaying on the scoreboard
- Fixed streamer mode not hiding all player information in #194
- Fixed a panel displaying incorrectly when applying a war paint
- Fixed broken tooltips when viewing MvM rewards by @rabscootle in #204
- Fixed black bars appears over item panels in certain resolutions
- Fixed competitive history appearing truncated near the bottom
- Fixed console errors relating to the menu_thumb_missing and null.wav files
- Fixed item panels appearing offscreen while in freezecam in #195
- Fixed map selection overlapping on the Practice screen by @r3dnasa in #201
- Fixed missing tags in the Steam Workshop submission screen
- Fixed multiple font and color inconsistencies
- Fixed player health not changing color before it gets too low on the match HUD
- Fixed player model not displaying correctly on the scoreboard after a HUD refresh
- Fixed position of status effects when using the broesel cross
- Fixed raysfoxes appearing out of place
- Fixed the scrollbar on the vote screen overlapping players' time by @impale1 in #207
- Fixed cases of UI elements being positioned incorrectly in minmode
- Fixed the HUD breaking when a controller is being used
- Fixed the HUD crosshair appearing while in spectator view
- Fixed the MvM mission selection dialog drawing under the mode selection by @impale1 in #202
- Fixed the Thermal Thruster icon not appearing
- Fixed the player health appearing as low after respawning by @PapaPeach
- Fixed the default UI being used when playing on a Hybrid Arena map
- Fixed the map vote panel being misplaced after finishing a casual match in #196
- Fixed the spy disguise image not connecting with the player model
- Fixed the time panel text (waiting for players, setup) not displaying correctly
- Fixed the tournament panel overlapping the match HUD in #208
- Fixed tracker icons not displaying correctly on pl_selbyen by @aarmastah
- Miscellaneous visual tweaks and improvements throughout the HUD
- Player stats are now displayed while loading into a server
- Added back the MOTD panel, moved HUD Options to use SafeMode instead
- Restored the original rayshud player model placement
- Reverted the heavy use of #base for customizations - they are now applied via the HUD Editor
- Updated look of the team select menu
- Ported over changes from TF2's 64-bit update.
- Visual tweaks to HUD Options, Training Mode, Mann Co. Store, Matchmaking Dashboard and MvM tank health bar
- Updated the War Paint inspection panel to support all seed values by @impale1 in #199
- Increased the font size in source engine windows (console, browser etc.)
- Updated the HUD Editor schema to support the following customizations:
- Classic Main Menu Style
- Centered Class Select
- Speedometer
- Alternate Player Model
- Minimal Scoreboard
- Health Styles (Default, Team Cross and Broesel Cross)
- Streamer Mode
Full Changelog: 2021.1202...2024.1011
v2021.1202
- Changed charge meter style to classic rayshud. (Thanks @Scoutman01)
- Fixed achievement tracker overlap for Engineers in Mann vs. Machine.
- Fixed issues when playing on Farmaggedon. (Thanks @aarmastah)
- Fixed position of the 2D player image on the minimal scoreboard.
- Fixed position of the countdown timer at the start a round on official servers. (Thanks @thejaviertc)
- Fixed text cutoff in the Disguise menu.
- Home Server button now outputs instruction for how to configure it by default.
- Miscellaneous fixes and tweaks.
- Updated the killer freeze panel.