Unblock device status callback with threaded authentication#71
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Unblock device status callback with threaded authentication#71
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Co-authored-by: natrajmuthusamy <52849136+natrajmuthusamy@users.noreply.github.com>
Co-authored-by: natrajmuthusamy <52849136+natrajmuthusamy@users.noreply.github.com>
Co-authored-by: natrajmuthusamy <52849136+natrajmuthusamy@users.noreply.github.com>
Co-authored-by: natrajmuthusamy <52849136+natrajmuthusamy@users.noreply.github.com>
Co-authored-by: natrajmuthusamy <52849136+natrajmuthusamy@users.noreply.github.com>
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[WIP] Run btrMgr_IncomingConnectionAuthentication in a separate thread
Unblock device status callback with threaded authentication
Feb 19, 2026
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btrMgr_IncomingConnectionAuthenticationblocks the device status callback for up to 20 seconds polling for UI response. This delays processing of subsequent device events.Changes
Threading infrastructure
btrMgr_AuthThreadContext_tto safely pass device status infobtrMgr_IncomingConnectionAuthenticationAsync()spawning detached pthreadUpdated call sites
Replaced synchronous calls in
btrMgr_DeviceStatusCbwith async version at:Kept synchronous call in
BTRMGR_ConnectGamepads_StartUp(initialization context, not a callback).Example
Before:
After:
Deliverable
Patch file:
btrMgr_IncomingConnectionAuthentication_threading.patch✨ Let Copilot coding agent set things up for you — coding agent works faster and does higher quality work when set up for your repo.