This is a continuation/fork of the original WorldMachineLoader by hat_kid.
A mod loader for OneShot: World Machine Edition!
- Load mods as
.dllfiles - Easy-to-use modding API
- Built-in event system for game integration
- Patch game methods with
[GamePatch]attribute - Built-in mod list UI
- Download the latest release from the releases page.
- Extract the contents into your OneShot: World Machine Edition game directory.
- Run
WorldMachineLoader.exe!
Documentation is now available at https://docs.wml.ref-err.ru/
- Mod assemblies must have unique
Assembly.FullName. - You need to use
ModContext.FileSystemto store all mod's files (e.g. settings). You should not useSystem.IO. - You can use
ModInfoProviderto inspect other loaded mods.
See CONTRIBUTING.md and CODE_OF_CONDUCT.md before contributing. Contributions are very welcome!
WorldMachineLoader is licensed under the MIT license, see the LICENSE file for details.
WorldMachineLoader is free and open source software.
