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Ray Tracer

Ray Tracer built in C++ to further develop my understanding of core computer graphics principles. I learned how to build this project by reading Peter Shirley’s Ray Tracing in One Weekend book. It features global illumination lighting of diffuse, metallic, and dielectric materials and camera controls for basic cinematography.

Go to www.rishi-pandey.com to see full project details.

Ray-Traced Cinematic Example

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Creating a more advanced raytracer.

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