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Releases: rrtt217/Minecraft-HDR-Mod

v1.0.1-1.20.1

23 Feb 14:50

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This is a small bugfix.

Fixes

  • Fixed a critical bug that caused forge to fail to create HDR buffer.
  • Possibly fixed overflow in screenshot.

Note

1.20.1 Forge may be incompatible with some mods, feel free to report issues on GitHub.

v1.0.0-1.20.1

23 Feb 09:48

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v1.0.0-1.20.1 Pre-release
Pre-release

Port to 1.20.1 fabric/forge with feature equivalent to v1.0.1-1.21.11.
Forge still can't boot on dev environment, not sure why, it doesn't affect normal users.

v1.0.1-1.21.1

21 Feb 08:03

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This is a small tweak and bugfix.

Fixes

  • Fixed GLFW loading on NeoForge;
  • Fixed missing translation;
  • Fixed #19 on 1.21.1.

Tweaks

  • Renamed several config entries to better reflect their meanings.

v1.0.0-1.21.1

21 Feb 02:58

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v1.0.0-1.21.1 Pre-release
Pre-release

Port to 1.21.1 with internal rewrite and configs cleanup. All features in 1.0.1-1.21.11 are here.

NOTE

ON NEOFORGE YOU SHOULD add -Dorg.lwjgl.glfw.libname=<exported glfw path> to JVM parameters and disable earlyWindowControl in <game folder>/config/fml.toml

v1.0.1-1.21.10

18 Feb 15:50

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Port to 1.21.10.
Note: the source code attached is still 1.21.11, go to 1.21.10 branch to download source.

v1.0.1-1.21.11

18 Feb 14:56

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This is a small fix.

Fixes

  • Fixed incorrect brightness transform for Windows HDR screenshot;

Changes

  • Slightly changed some translations.

Note

Any version before 1.0.1 is ONLY for 1.21.11, and you may probably not want to use them.

v1.0.0

17 Feb 13:04

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This is a small internal update, as well as fixing a critical bug. Naming it v1.0.0 simply means that the mod is now stable and will not receive feature update and any API Breaking changes before the backport is finished.

Changes

  • xyz.rrtt217 -> xyz.rrtt217.HDRMod.

Fix

  • Fix crash when toggle HDR ingame. Now you must restart the game to apply HDR toggle (Previously HDR toggle is broken).

v0.3.4

17 Feb 11:47

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This is a small feature release, and is likely the final release before backport.

Features Added

  • useRGBA16UNORM : default on on Linux, improving the precision of PQ screenshot and gameplay.

Changes

  • Config menu is now categorized.

Bugs Fixed

  • Taking screenshot when screenshot/ directory doesn't exist will crash the game.

v0.3.3

16 Feb 14:13

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This is a small optimization and bugfix release.

Changes

  • Use PNG compress level 1 instead of default 6, which greatly improved screenshot speed;
  • Only update UIBrightnessUBO when it's dirty.

Fixes

  • FIxed screen freeze when writeBeforeBlitToMainTarget off and forceDisableBeforeBlitPipeline on.

v0.3.2

16 Feb 06:59

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This is a small bugfix update.

Fix

Fixed vanilla screenshot broken since BEFORE_BLIT pass is introduced.