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@BMagnu BMagnu commented Dec 10, 2025

Currently, Sun glows will get blocked by detailboxes, even if they are not rendered from the current eyepoint. This is quite annoying for stuff like low-poly versions of cockpits, that would then block the sun glow from all angles. This fixes that, and adds a flag to properly skip non-rendered detailboxes in raycasts.

Open to debate on whether this is 25.0 material, stuff for a future point release, or outright 26.0

@BMagnu BMagnu added the fix A fix for bugs, not-a-bugs, and/or regressions. label Dec 10, 2025
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Tested and fixes the issue we ran into in FotG. Likely the ship interiors project will also appreciate this fix!

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