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Updated Room->getEventLog->EVENT_BUILD (requires clarification: if two or more creeps build a single building, that is finished, is the incomplete flag set to false to all of them or only one?)
tick 3843680 {"targetId":"5ef7cc58bdee5a00282eb386","amount":10,"structureType":"road","x":25,"y":4,"incomplete":true}
tick 3843680 {"targetId":"5ef7cc58bdee5a00282eb386","amount":10,"structureType":"road","x":25,"y":4,"incomplete":false}
clarified the incomplete flag description
pieterbrandsen
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I don't think this is really needed because if something is not true it's false so speaks for itself
pieterbrandsen
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Is this really missing? It would be a good addition if it is indeed missing.
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Updated Room->getEventLog->EVENT_BUILD
(requires clarification: if two or more creeps build a single building, that is finished, is the incomplete flag set to false to all of them or only one?)