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Releases: shipth-is/cli

v0.1.42

09 Jan 15:14

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What's Changed

  • Bump jws from 3.2.2 to 3.2.3 by @dependabot[bot] in #125
  • fix: resolve issue where a bold character would be applied to the following log lines by @madebydavid in #126
  • fix: order of lines in output is incorrect by @madebydavid in #127
  • feature: warning users when their export_presets.cfg is set to "legacy" build mode by @madebydavid in #129
  • docs: add util topic to command reference by @Copilot in #132
  • Adding the android-build-method util to util index by @madebydavid in #134

New Contributors

  • @Copilot made their first contribution in #132

Full Changelog: v0.1.41...v0.1.42

v0.1.41

02 Dec 13:15

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What's Changed

  • Bump js-yaml from 4.1.0 to 4.1.1 by @dependabot[bot] in #118
  • fix: ignore built files and temp files from previous android builds by @madebydavid in #115
  • feature: ability to specify a liquid glass icon to be applied to the cloud-built game or to a local xcode project by @madebydavid in #117
  • docs: improving the liquid glass / util docs by @madebydavid in #121
  • Bump node-forge from 1.3.1 to 1.3.2 by @dependabot[bot] in #122
  • docs: Adding info about how game files are secured and how to apply Liquid Glass icons to the README.md by @madebydavid in #123
  • fix: circular import caused by DetailsFlags by @madebydavid in #124

Full Changelog: v0.1.39...v0.1.41

v0.1.39

04 Nov 15:12

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What's Changed

  • Updating 4.x versions to include 16KB patches by @madebydavid in #112
  • feature: ignore any previously generated apk and aab files by @madebydavid in #114
  • feature: adding --gameEngineVersion flag to shipthis game ship to override the Godot version for the current build(s) by @madebydavid in #113

Full Changelog: v0.1.38...v0.1.39

v0.1.38

29 Oct 13:01

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What's Changed

  • docs: Adding 4.5.1 stable to the version list by @madebydavid in #101
  • feature: allow using demo credentials when building sideload assets by @madebydavid in #105
  • docs: adding Godot 3.6.2 and other README.md improvements by @madebydavid in #106
  • fix: require --platform when using --useDemoCredentials on shipthis game ship by @madebydavid in #108
  • fix: display correct success message when using --useDemoCredentials flag by @madebydavid in #110

Full Changelog: v0.1.37...v0.1.38

v0.1.37

10 Oct 12:23

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What's Changed

Full Changelog: v0.1.36...v0.1.37

v0.1.36

28 Aug 14:01

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What's Changed

  • Updates the the README and FAQ by @madebydavid in #57
  • feat: showing current email address in shipthis status output by @madebydavid in #77
  • Bump sha.js from 2.4.11 to 2.4.12 by @dependabot[bot] in #82
  • feat: adding a --verbose flag to shipthis game ship by @madebydavid in #84
  • feat: checking for agreement (terms/privacy) changes and showing a notice by @madebydavid in #85
  • docs: expanding FAQ with questions from recent conversations by @madebydavid in #81
  • feat: checking for new version of package and displaying a prompt to upgrade by @madebydavid in #86

Full Changelog: v0.1.35...v0.1.36

v0.1.35

14 Aug 09:36

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What's Changed

Full Changelog: v0.1.34...v0.1.35

v0.1.34

31 Jul 13:13

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Full Changelog: v0.1.33...v0.1.34

v0.1.33

24 Jul 09:35

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What's Changed

  • fix: press B to open browser on Android Wizard by @madebydavid in #47
  • fix: useSafeInput hook which is not active when not in raw-mode by @madebydavid in #48
  • fix: Additional linting by @jamiel in #51
  • Bump form-data from 4.0.1 to 4.0.4 by @dependabot[bot] in #52
  • Fixing issue when export_presets is an empty file by @madebydavid in #53
  • Additional debugging output when running shipthis game ship --follow by @madebydavid in #55
  • iOS command to add a TestFlight user. Automatically add current user to test group. by @madebydavid in #54

New Contributors

Full Changelog: v0.1.32...v0.1.33

v0.1.32

18 Jul 12:43

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What's Changed

  • Upgrading fullscreen-ink and removing useScreenSize by @madebydavid in #35
  • Fixing issue where the Google privacy text was not shown on tall sceens by @madebydavid in #36
  • Implement correct exit codes on status commands to resolve #37. Refactor of game related status commands. by @madebydavid in #39
  • fix: add .tsx to linter and auto changes from --fix by @jamiel in #40
  • Checking if authenticated instead of checking if there is an auth config by @madebydavid in #41

Full Changelog: v0.1.31...v0.1.32