Disable fog, postprocess and colorcorrection ctrl`s for SourceTV #58
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Fix visual bug.
Fog controllers, postprocess controllers, and colorcorrection controllers
that depend on the player's position cannot work correctly for SourceTV, since
the SourceTV camera is typically located at 0 0 0 on the map.
The problem can be seen on the map 'c1m4_atrium' (l4d2).
Related 'env_fog_controller' not displayed when viewed from SourceTV #40