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An SDL Library

A small SDL-based C++ library for personal projects.

Modules

  • EventManager – mouse events, quitting, keyboard presses and holds
  • Initializer – initializes SDL, SDL_image, SDL_ttf
  • Texture – loads and draws images and fonts
  • Window – creates window, draws basic shapes, manages frame start/end
  • Collision – circle-to-circle and circle-to-rectangle detection

Notes

  • Everything is static where it makes sense
  • All drawing is manual, no need for SDL_gfx (primitives or not)
  • For Texture and Initializer, SDL_ttf and SDL_image are required
  • Currently 10 files, flat structure. Empty Core & Utils folders just incase I ever decide to expand it.

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