Cheat Microgame#263
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spacebake merged 17 commits intospacebake:mainfrom Feb 27, 2025
BLTspirit:noah
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Created the folder "noah" that will store all the assets for my team's microgame, Cheat. Filled out my metadata. Created placeholder assets so I can begin developing the game while graphics are still a WIP.
The meter object holds all the game state logic and input management. The student object responds to the mashing state by updating its sprite. I also started work on the teacher which will require some work to figure out how to time the sentry states properly.
Initial Setup and Prototype for "Cheat" Microgame
Student Idle, Teacher Idle, Teacher Sus, Teacher Watch are completed and added, Teacher Rage is WIP, will add hold frame for Teacher Watch if needed.
This reverts commit 976cc57.
This reverts commit 8d77760.
This reverts commit 573a7f9.
This included: * Programming the teacher's suspicious states timeline * Updating the teacher's sprites * Programming the timers that used the timeline to control the teacher's state *Added a end early function for when you lose early on so you don't have to wait for the full remaining microgame time.
This reverts commit c4919f1.
Finishing Prototype Logic
spacebake
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Feb 20, 2025
...geware/scripts/noah_cheat_scr_generate_sus_timeline/noah_cheat_scr_generate_sus_timeline.gml
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…object methods Also added chalkboards
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Added the microgame "cheat" to the collection.