This is my project to provide a remote pseudoterminal interface for Godot 4 as a GDExtension using libtmt and StreamPeerTLS.
The purpose of GodotTerm is to give me Emacs and SLIME in Godot, to complement GodotSBCL.
Emacs 30 now supports touchscreen events. Since the purpose of GodotSBCL and GodotTerm is to be part of the Ngake VR application, it would be great to add support for these if possible.
- GodotSBCL - Steel Bank Common Lisp in Godot.
- Ngake project website.
- GDExtensionTemplate by Andy Maloney, so I can have Visual Studio project files.
- github-org-mode-hacks by Jake Turner (for this page).