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Script names are cached to allow features like compile-time valididy checking, or the ability to right click on a script name to bring up the corresponding creature or area container. However, this comes with a performance cost, which may not be worth it under some circumstances. Add an option to the BrowserMenuBar to disable this behaviour and make setupScriptNames in the BCS compiler conditional on this option.
Under OpenJDK and/or X some frames are too small. Some components are hidden until the user manually resizes the frame. - Make the open file frame 30 units wider - Make the string lookup frame 40 units wider - Make the search frame 50 units wider - Make the main frame 30 units wider
Label the bits introduced by ToBEx and GEMRB in EFF, ITM, SPL and STO.
If a file held a reference to a non-existent resource entry, the View/Edit button would initially be enabled when you selected it.
Shorten two of the ToBEx/GemRB flags to avoid horizontal scrolling
…y into devel-bgee * 'master' of git://github.com/FredSRichardson/NearInfinity: Minor changes for BGEE. Wholesale import of changes from DevSin. Adding eclipse project files. minor changes to work easily with Eclipse Conflicts: src/infinity/datatype/ResourceRef.java src/infinity/resource/itm/ItmResource.java src/infinity/resource/spl/SplResource.java
If you had, for example, a creature and an item of the same resref, all triggers and actions with a S:ResRef* parameter would load the creature, even if the item should have been loaded (e.g., if it was the HasItem trigger). This was so for CRE > ITM > ARE > 2DA > BCS > MVE > SPL > DLG ... This problem could also shadow missing resources, if there existed a matching resref of higher priority but of wrong type.
- Streamline the code facing the external audio converter. Everything now goes through SoundUtilites, which calls AudioConverter for creating the inferior process for the external converter. - Support decoding acm files with acmtool from libacm, in addition to acm2wav. - Add the option of choosing which converter to use to the menu bar.
* Build out-of-source * Include revision information in source distributions and the final executable
* farmboy0/master: (32 commits)
Version 1.33, w1.1.0
Add export option to StringUseChecker
Don't create so many threads while decoding audio
Implement Runnable instead of extending Thread
Support for libacm
MassExporter - outputDir.mkdirs() before we try to write files to it
Fix NPE in StructViewer
Fix incorrect attempts at matching against function + "("
Bugfix with resources loaded from BCS
Clean before build
Version 1.33, w1.0.4
Resolve a harmless error related to "Priest type".
Minor changes for BGEE.
Wholesale import of changes from DevSin.
Adding eclipse project files.
minor changes to work easily with Eclipse
Version 1.33, w1.0.3
Shorter flag labels
Fix a bug pertaining to the GUI and non-existent resource entries
Additional flags
...
Conflicts:
build.xml
Used mine, adapted to work with the new directory layout by farmboy0
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Lots of fixes and cleanups were contributed by @FredrikLindgren, @FredSRichardson and myself. Would be great if you could merge them.