Adds roll_dice
, an advanced xdy dice roller.
#216
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This PR adds a very simple function,
roll_dice
. It is essentially a straight upgrade from BYOND's built-in roll() proc that can do some pretty useful stuff for SS13 servers or other BYOND games that want to go more into RPG-style gameplay, like exploding dice, keeping/dropping highest or lowest, etc.The actual syntax and examples can be found here:
https://docs.rs/caith/latest/caith/#syntax
https://docs.rs/caith/latest/caith/#examples
also this is my first time coding with rust in awhile so any advice is appreciated :)