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Time
You can use the fields provided by the CAVE package the same way as in Unity. The returned value equals the corresponding value on master given by Unity in the current frame.
| UnityEngine | CAVE |
|---|---|
| Time.time | TimeSynchronizer.time |
| Time.deltaTime | TimeSynchronizer.deltaTime |
- Currently only the above specified values are synced
At the beginning of every Update() call the master sends the current time state to all slaves.
| InputTimeMessage |
|---|
| float deltaTime |
| float time |
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