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looked through the code paths. this might just be the simplest way to do it. other than this function, there's no further connection between engine, mod, and QMM related to CGame. the mod dll path-detecting code could better match s_main_load_mod but it's ok for now since it's just Q2R. i did add the debug messagebox code to GetCGameAPI, however.

… do it. other than this function, there's no further connection between engine, mod, and QMM related to CGame. the mod dll path-detecting code could better match s_main_load_mod but it's ok for now since it's just Q2R. i did add the debug messagebox code to GetCGameAPI, however.
@thecybermind thecybermind self-assigned this Dec 10, 2025
@thecybermind thecybermind added enhancement New feature or request question Further information is requested wontfix This will not be worked on labels Dec 10, 2025
@thecybermind thecybermind linked an issue Dec 10, 2025 that may be closed by this pull request
@thecybermind thecybermind merged commit 08822e4 into main Dec 10, 2025
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@thecybermind thecybermind deleted the dev_issue5 branch December 10, 2025 23:29
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Better integrate Q2R GetCGameAPI into the existing cgame stuff

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