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Add a complete input system with focus management, keyboard routing, mouse/pointer events, and tab navigation that works in both runtimes. Focus system (packages/core/src/react/focus/): - FocusProvider with external store (useSyncExternalStore) for reliable state synchronization with the concurrent reconciler - useFocus hook for registering focusable components with tab order - FocusScope for trapping focus within boundaries (modals, menus) - useShortcuts/useFocusedShortcuts for StatusBar integration - Tab/Shift+Tab and Up/Down arrow navigation with wrap-around - Arrow key conflict resolution via event.defaultPrevented useKeyboard rework: - New focusId option: handler fires only when component is focused - New global option: handler always fires regardless of focus - Backward-compatible: no options = fires always (existing behavior) Web hit-testing & pointer events: - BrowserRenderContext: real hit-grid with addToHitGrid/hitTest/scissor - BrowserRenderer: mouseDown/mouseUp/mouseMove dispatch to Renderables - Over/out events on hover transitions, scroll via wheel - Click-to-focus: walks parent chain to find focusable Renderable - onClick synthetic event on Renderable (mouseDown+mouseUp pairing) - Reconciler prop setter handles onClick on intrinsic elements Cursor cell highlighting: - CanvasPainter draws highlight at mouse position (Pass 5) - Configurable via TUI props: cursorHighlight, color, opacity Runtime detection: - useRuntime() returns 'web' | 'terminal' - RuntimeProvider wraps createBrowserRoot (web) automatically - Exported from @gridland/utils Integration: - GridlandProvider wraps children with FocusProvider - Re-exports from @gridland/utils - Documentation guide and interactive demo - 35 new tests (457 total, 0 failures)
- FocusProvider: use reconciler.flushSync to force synchronous React updates in the opentui custom reconciler (needed because useState updates from EventEmitter callbacks aren't auto-flushed) - useShortcuts: prevent infinite re-render loop when inline array literals are passed by serializing shortcuts for stable comparison - Revert FocusProvider wrapping from GridlandProvider (user preference) - Add interactive demo to focus-and-navigation docs guide - Fix autoFocus test timing
…Store The opentui custom reconciler doesn't propagate React context updates from EventEmitter callbacks — no combination of useState, useReducer, useSyncExternalStore, or flushSync on the FocusProvider triggers child re-renders in the browser runtime. Fix: each hook (useFocus, useFocusedShortcuts) subscribes to the focus store directly via useSyncExternalStore, bypassing context propagation. The FocusProvider passes the store through context for hook access, and calls requestRender() to trigger TUI canvas repaints. Also simplify the demo to use useKeyboard directly (matching the pattern used by SelectInput and other existing demos) and increase demo height.
Three panels (Language, Framework, Runtime) each contain a mini select menu. Arrow keys navigate between panels, Enter enters a panel to browse its options, arrow keys cycle within, Enter confirms selection, Escape exits. Shows the two-level focus pattern from the architecture spec.
Switch panel navigation from up/down to left/right arrows (keep tab). Up/down reserved for select menus inside panels. Give panels fixed height so the status bar hint text is always visible.
Clickable color cells with mouse click support and keyboard nav fallback. Shows onMouseDown handler dispatching to Renderables via hit-test.
Checkerboard grid with cursorHighlight enabled on the TUI canvas. Moving the mouse highlights the cell under the cursor. Also adds cursorHighlight prop passthrough to DemoWindow.
Default from rgba(128,128,128,0.15) to rgba(255,255,255,0.3) — white at 30% opacity so the highlight is actually visible on dark backgrounds.
…unter Adds a hover-reactive box that turns green on mouseOver/mouseOut, shows mouse x,y coordinates on click, and keeps the clickable color cells with keyboard nav fallback.
Increase default opacity to 0.5 and add a white border outline around the highlighted cell. The previous 0.3 opacity fill-only was too faint to notice on dark backgrounds.
… interactive elements - cursor: none when cursorHighlight is on (the painted highlight replaces it) - cursor: pointer when hovering renderables with onClick/onMouseDown handlers - cursor: pointer for links (existing behavior preserved) - Falls back to cursor: text otherwise
- Walk parent chain when checking for mouse handlers, so gap cells between interactive siblings inherit pointer cursor from parent - Use consistent borderStyle="rounded" in pointer demo to prevent layout shift when selection changes
Bottom-aligned status bar shows live mouse coordinates as the cursor moves over the checkerboard grid. Uses onMouseMove on the root box to track position.
Run via: bunx @gridland/demo focus Three panels (Language, Framework, Runtime) with two-level navigation: ←→/Tab to move between panels, Enter to dive in, ↑↓ to pick options, Enter to confirm, Esc to back out. Same interaction as the docs demo.
Move FocusApp, PointerApp, CursorHighlightApp to demo-apps.tsx as the single source of truth. Docs demos import from there and wrap with DemoWindow. CLI demos use them via the existing DemoShell. Add root scripts: bun demo <name> — run a demo directly bun demo:dev <name> — build first, then run New CLI demos: focus, pointer, cursor-highlight
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