A multiplayer racing party game. One screen (TV/PC) displays the track, phones connect as controllers.
- Display shows a QR code — players scan to join on their phones
- Host (first player) starts the race
- Cars drift off track if you go too fast through curves
- First to finish all laps wins
npm install
node server.jsOpen http://localhost:3000 on the display. Players join by scanning the QR code.
- Vanilla JS with ES6 modules
- Pixi.js for rendering
- Party Sockets WebSocket relay for multiplayer