Support longer payload messages and added ping / pong to keep alive connection#1
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Support longer payload messages and added ping / pong to keep alive connection#1
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…ong to keep alive connection I extended your good working websocket module to support payloads up to theoretically 4GB. I also added the ping / pong mechanism that it is possible to keep the connection alive up to an added close call. I hope this is useful, it is my first contribution on github.
There was an error in preparing the payload length field in the data header. Also pass the received opcode to the receive callback.
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I extended your good working websocket module to support payloads up to theoretically 4GB. I also added the ping / pong mechanism that it is possible to keep the connection alive up to an added close call.
I hope this is useful, it is my first contribution on github.