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Releases: tom-choi/DoubleSixGame

Password Map Generation

11 Apr 15:17

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Pre-release

Monopoly AI gameplay prototype

10 Apr 16:23

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Pre-release

To run the prototype, click on "My project (1).exe". The prototype is a basic turn-based Monopoly game with a random tile generation system and a demonstration of character movement effects.

  • Adding a new AIplayer
  • Create 7 new material that you won't see the ERROR in Unity editor anymore, (leak memories)
  • Create a few of files for the future plan
  • dialog draft created

turn-based Monopoly game prototype

08 Apr 17:17

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Pre-release

To run the prototype, click on "My project (1).exe". The prototype is a basic turn-based Monopoly game with a random tile generation system and a demonstration of character movement effects.

As for the provided code, it is a script for a Unity game object called "Grid". It contains a public integer variable "gridSize" and a public float variable "gridSpacing". The script also has an "OnDrawGizmos" method that is only executed in the Unity editor. This method draws a grid of spheres in the editor, with each sphere representing a point on the grid. If there are multiple colliders overlapping a point, the sphere is drawn in red, otherwise it is drawn in grey.

點擊 My project (1).exe 運行原型

  • 基本的回合制的大富翁原型
  • 隨機地塊生成系統
  • 角色移動效果展示

Full Changelog: https://github.com/tom-choi/DoubleSixGame/commits/v0.1.0-alpha