Tentabot: Navigation Framework for Mobile Robots by Evaluating Motion Primitives (Tentacles)
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Updated
Jun 19, 2024 - C++
Tentabot: Navigation Framework for Mobile Robots by Evaluating Motion Primitives (Tentacles)
Reinforcement Learning Checkers AI with Web Demo
A novel heuristics function for evaluating and selecting intermediate points in an autonomous exploration and mapping system where navigation is performed by a learned neural network.
Combined AI and Web-Development Subject: "A web application with AI bot for Νine Μen's Μorris board game"
Implementation of the Chinese Checkers game and an AI agent for it
Human-Computer Interaction project
Unsupervised approach for inducing dialogue schemas from domain-specific conversations. This repository houses the source code and research findings from the application of cutting-edge NLP and ML techniques to dialogue systems.
A variation on the classic water jugs problem implemented using AI approach - heuristic and search algorithms like BFS, DFS, A-star programmed in python.
Heuristic evaluation of Othello board by multi-layer perceptron for effective 1-ply tree search (the more keywords the merrier)
Usability Evaluation of Browsing Student Apartments and Submitting Housing Applications
"Human Computer Interaction" requirements and step by step development for DOoGle project @ Politecnico di Torino, a.y. 2021/2022.
Trabalho da disciplina de heuristica
This repo contains all deliverables for the course - Human Computer Interaction [UE18CS348]
Trifit (Try-Fit) is a Turn based Android game between user and computer on a grid board using Artificial Intelligence.
An AI based implementation of the game cannon that won the class tournament. Support for clients to play on a central server.
TicTacToe with AI player on 3x3 and 5x5 boards
This repo contains the UI design for WiseWal.ai, an AI-powered savings and expense tracker with features like real-time expense tracking, financial goal planning, and personalized money-saving tips.
Progetto d'esame per il corso di Interazione Uomo-Macchina dell'Università di Milano-Bicocca.
USI-MSc AI Course: Hands-on Lab Experiences
• Human Computer Interaction • In this project we aim to to design an application using the PACT model. The design process entails an analysis of potential users, identification of usage scenarios, and the creation of patterns to guide the application's development.
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