A real-time Five-in-a-Row (Gomoku) web game powered by an Erlang backend. It implements the Linda Tuple Space model to elegantly handle distributed state, race conditions, and multiplayer matchmaking via WebSockets.
javascript board-game distributed-systems erlang fault-tolerance websockets actor-model concurrency cowboy css-grid gomoku multiplayer-game five-in-a-row tuple-space italian-developers r0mb0 real-time-multiplayer linda-model
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Updated
Mar 1, 2026